Heroes

Heroes and Class Decisions

This page is not just a roster. Each hero answers phase fit, weapon direction, stat priority, risk, and the next build or guide to read.

game-v1 / 2026-06-03

Quick verdict

Choose a route with heroes, then verify it with items and chests

Each hero is labeled with role, weapon path, stat priority, best phase, and difficulty. Start here before checking build pages and the class guide.

Beginner baseline

Knight

Playable heroes

6

Next step

Class guide

Start safe

If you are new, use a forgiving class such as Knight to judge stage pressure and gear level.

Then compare speed

Farming decisions need clear time, gold, XP, and chest source context, not only damage stats.

Treat DLC separately

DLC classes such as Hunter and Slayer need explicit labels and should not be default beginner routes.

Decision table

How do the classes compare?

HeroRoleWeaponsBest phasePriority statsDetail
KnightStable frontlinerSword + ShieldEarly progress / safe farmingHP / Armor / Block / Physical damageOpen
RangerRanged clearerBow + ArrowMid-game farming / material stockpilingAttack speed / Physical damage / Critical / Movement speedOpen
SorcererCaster burstStaff + OrbMid to late game / effect filteringCaster damage / Cooldown / Cast speed / Area damageOpen
PriestSustain supportScepter + TomeStable progress / long-session farmingHP / Recovery / Cooldown / ArmorOpen
HunterDLC ranged burstCrossbow + BoltAdvanced farming / DLC routeAttack speed / Critical / Physical damage / Material effectsOpen
SlayerDLC high-risk damageAxe + HatchetLate game / damage routeDamage / Critical / Attack speed / Minimum survivalOpen

Journey

What should I check after picking a hero?